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AI Insights · Timothy · July 2021

Top 5 Boxing Games on iOS in Argentina Q2 2021

An overview of the performance of the top 5 boxing games on iOS in Argentina during Q2 2021, highlighting trends in downloads, revenue, and active users.

Top 5 Boxing Games on iOS in Argentina Q2 2021

The second quarter of 2021 saw varying performances for the top 5 boxing games on the iOS platform in Argentina. Here’s a detailed look at how these games fared in terms of downloads, revenue, and active users, based on data from Sensor Tower.

Boxing Star: Real Boxing Fight experienced fluctuations in its weekly downloads, peaking at 140 in late March, then dipping to a low of 7 in mid-May before recovering to 96 by mid-June. Revenue showed a similar pattern, starting at around $152 in late March, dropping to as low as $30 in mid-May, and rising to $90 by late June. Active users declined from 570 in late March to 143 by late May, with a slight recovery to 262 by the end of June.

Real Boxing 2 saw a significant increase in downloads, particularly in late May when it reached 268, up from 13 in early April. Revenue remained relatively stable throughout the quarter, ranging from $28 to $48. Active users saw a peak of 261 in late May, starting from 125 in late March and ending at 177 in late June.

EA SPORTS™ UFC® had a steady increase in downloads, starting at 91 in late March and peaking at 107 in early June. Revenue also saw a notable increase, peaking at $84 in mid-May, and active users grew from 199 in late March to 196 in late June.

Slap Kings maintained a high level of downloads throughout the quarter, peaking at 337 in late March and gradually declining to 132 by late June. Revenue saw a substantial increase in late May, peaking at $53, while active users fluctuated, peaking at 936 in mid-April and ending the quarter at 423.

Real Boxing: KO Fight Club had modest performance in terms of downloads, peaking at 17 in late April. Revenue remained steady at around $20 throughout the quarter, and active users hovered around 40, peaking at 52 in late April.

These insights are derived from Sensor Tower's data, providing a clear picture of the trends in Argentina's iOS boxing games market during Q2 2021. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021